Balance VR - Multisensory Experience Lab

Balance VR: Sensory Conflict & Motion Sickness in VR


Project Overview

  • Study the impact of spatialized sound on sensory integration and motion sickness.
  • Quantify how sensory conflicts affect balance and dizziness.
  • Develop VR protocols for assessing motion sickness and balance.

Key Objectives

  • Quantify Sensory Conflict: Manipulate visual, vestibular, and auditory inputs in VR to measure their effects on dizziness, motion sickness, and balance.
  • Explore Spatialized Sound: Assess how 3D audio cues influence sensory conflict and motion sickness.