Steffen Møgelmose
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About
I’m a Master’s student in Medialogy at Aalborg University Copenhagen, where I also earned my BSc in the same field. My work focuses on immersive technologies, human-computer interaction (HCI), and user-centered design, bridging academic research and creative industry practice.
My multidisciplinary background spans game and film development, biometric sensing, artificial intelligence, interaction design, and experimental research in virtual reality (VR). I’m particularly interested in interactive digital narratives and media cognition - how storytelling and perception influence experiences with media technologies.
As a student assistant at the Creative Technology Lab (AAU CREATE), I help students and staff make the most of our lab resources while managing technical equipment. As an XR Research Assistant on the Balance VR project at the Multisensory Experience Lab, we examined the relationship between balance and motion sickness in VR. Built on work from our 5th and 6th semester group projects where we created a VIMS inducing VR tool and published a paper at IEEE VRW 2025.
Areas of Expertise
• Human-centered Design • Mixed-Methods User Studies • VR Experiment Design and Implementation • Machine Learning and AI Integration • Unity and Unreal Engine Prototyping • Real-Time Computer Graphics • Biometric Sensing and Data Analysis • Narratives in Interactive Systems • Research Dissemination and Academic Writing • Technical Lab and Equipment Management • Post-Production and VFX Pipeline Optimization • Stop-Motion and Real-Time Animation
Publications
• A Pilot Study into a Novel Application for Inducing and Studying Visually-Induced Motion Sickness in a VR Environment (2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)) Conference paper.
