Steffen Møgelmose

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My current focus and projects

Research and development on the Balance VR project, investigating how spatialized sound influences sensory conflict and the relationship between balance and motion sickness in virtual reality.

Developing realistic MetaHuman eye behavior in UE 5.6 using Black Eye Camera and ZenBlink plugins.

Designing an enemy AI system inspired by the Xenomorph AI from Alien Isolation in UE 5.6 using the Unreal Engine State Tree system.

Publications

• A Pilot Study into a Novel Application for Inducing and Studying Visually-Induced Motion Sickness in a VR Environment (2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)) Conference paper.

Tech stack