Steffen Møgelmose
Thanks for stopping by!
My current focus and projects
• Research and development on the Balance VR project, investigating how spatialized sound influences sensory conflict and the relationship between balance and motion sickness in virtual reality.
• Developing realistic MetaHuman eye behavior in UE 5.6 using Black Eye Camera and ZenBlink plugins.
• Designing an enemy AI system inspired by the Xenomorph AI from Alien Isolation in UE 5.6 using the Unreal Engine State Tree system.
Publications
• A Pilot Study into a Novel Application for Inducing and Studying Visually-Induced Motion Sickness in a VR Environment (2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)) Conference paper.